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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/SPostBufferUpdate
Description
Set buffers to, this method only affects the 'FPostBufferUpdater' custom drawer once during initialization. Afterwards it will be a no-op due to the custom drawer having update buffers initialized. This set-once behavior is done to avoid renderthread race conditions, & since you shouldn't need to modify the buffers to update at runtime since we only draw if used anyway.
| Name | SetBuffersToUpdate |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Slate/SPostBufferUpdate.h |
| Include Path | #include "Slate/SPostBufferUpdate.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Slate/SPostBufferUpdate.cpp |
void SetBuffersToUpdate
(
const TArrayView < ESlatePostRT > InBuffersToUpdate
)