Navigation
API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/SObjectTableRow
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DetectItemSelectionChanged () |
Slate/SObjectTableRow.h | ||
EActiveTimerReturnType DetectItemSelectionChanged
(
double InCurrentTime, |
Slate/SObjectTableRow.h |
DetectItemSelectionChanged()
| Name | DetectItemSelectionChanged |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Slate/SObjectTableRow.h |
| Include Path | #include "Slate/SObjectTableRow.h" |
virtual void DetectItemSelectionChanged()
DetectItemSelectionChanged(double, float)
| Name | DetectItemSelectionChanged |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Slate/SObjectTableRow.h |
| Include Path | #include "Slate/SObjectTableRow.h" |
EActiveTimerReturnType DetectItemSelectionChanged
(
double InCurrentTime,
float InDeltaTime
)