Navigation
API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/FWidgetStateBitfield
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetBinaryState
(
uint8 BinaryStateIndex, |
Set binary state to given value | Binding/States/WidgetStateBitfield.h | |
void SetBinaryState
(
const FWidgetStateBitfield& BinaryStateBitfield, |
Set Binary state to given value, using a bitfield to indicate states that should be changed | Binding/States/WidgetStateBitfield.h |
SetBinaryState(uint8, bool)
Description
Set binary state to given value
| Name | SetBinaryState |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Binding/States/WidgetStateBitfield.h |
| Include Path | #include "Binding/States/WidgetStateBitfield.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Binding/States/WidgetStateBitfield.cpp |
void SetBinaryState
(
uint8 BinaryStateIndex,
bool BinaryStateValue
)
Parameters
| Name | Remarks |
|---|---|
| BinaryStateIndex | Index for Binary state to assign value to |
| BinaryStateValue | Value to assign for given Binary state |
SetBinaryState(const FWidgetStateBitfield &, bool)
Description
Set Binary state to given value, using a bitfield to indicate states that should be changed
| Name | SetBinaryState |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Binding/States/WidgetStateBitfield.h |
| Include Path | #include "Binding/States/WidgetStateBitfield.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Binding/States/WidgetStateBitfield.cpp |
void SetBinaryState
(
const FWidgetStateBitfield & BinaryStateBitfield,
bool BinaryStateValue
)
Parameters
| Name | Remarks |
|---|---|
| BinaryStateBitfield | state bitfield, all marked states will be set with given value |
| BinaryStateValue | Value to assign for given Binary state |