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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/FWidgetAnimationState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnStopped () |
Animation/WidgetAnimationState.h | ||
static void OnStopped
(
FWidgetAnimationHandle InHandle |
Animation/WidgetAnimationState.h |
OnStopped()
| Name | OnStopped |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationState.h |
| Include Path | #include "Animation/WidgetAnimationState.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimationState.cpp |
void OnStopped()
OnStopped(FWidgetAnimationHandle)
| Name | OnStopped |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationState.h |
| Include Path | #include "Animation/WidgetAnimationState.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimationState.cpp |
static void OnStopped
(
FWidgetAnimationHandle InHandle
)