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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/FSlateVectorArtInstanceData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PackByteIntoByte
(
uint8 InValue |
Slate/SlateVectorArtInstanceData.h | ||
void PackByteIntoByte
(
float InValue |
Slate/SlateVectorArtInstanceData.h |
PackByteIntoByte(uint8)
| Name | PackByteIntoByte |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Slate/SlateVectorArtInstanceData.h |
| Include Path | #include "Slate/SlateVectorArtInstanceData.h" |
template<int32 Component, int32 ByteIndex>
void PackByteIntoByte
(
uint8 InValue
)
PackByteIntoByte(float)
| Name | PackByteIntoByte |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Slate/SlateVectorArtInstanceData.h |
| Include Path | #include "Slate/SlateVectorArtInstanceData.h" |
template<int32 Component, int32 ByteIndex>
void PackByteIntoByte
(
float InValue
)