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API > API/Runtime > API/Runtime/UMG
| |
|
| Name |
FNamedSlotBinding |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
| Include Path |
#include "Blueprint/UserWidget.h" |
Syntax
USTRUCT ()
struct FNamedSlotBinding
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Content |
TObjectPtr< UWidget > |
|
Blueprint/UserWidget.h |
|
| Guid |
FGuid |
GUID of the NamedSlot is used as a secondary identifier to find a binding in case the name of NamedSlot has changed. |
Blueprint/UserWidget.h |
|
| Name |
FName |
|
Blueprint/UserWidget.h |
|
Functions
Public