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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/FDynamicPropertyPath
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Get the value represented by this property path | Binding/DynamicPropertyPath.h | ||
| Get the value and the leaf property represented by this property path | Binding/DynamicPropertyPath.h |
GetValue(UObject *, T &)
Description
Get the value represented by this property path
| Name | GetValue |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Binding/DynamicPropertyPath.h |
| Include Path | #include "Binding/DynamicPropertyPath.h" |
template<typename T>
bool GetValue
(
UObject * InContainer,
T & OutValue
) const
GetValue(UObject , T &, FProperty &)
Description
Get the value and the leaf property represented by this property path
| Name | GetValue |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Binding/DynamicPropertyPath.h |
| Include Path | #include "Binding/DynamicPropertyPath.h" |
template<typename T>
bool GetValue
(
UObject * InContainer,
T & OutValue,
FProperty *& OutProperty
) const