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Describes overall action driving this animation transition.
| Name | EQueuedWidgetAnimationMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
| Include Path | #include "Blueprint/UserWidget.h" |
Syntax
enum EQueuedWidgetAnimationMode
{
Play,
PlayTo,
Forward,
Reverse,
Stop,
Pause,
None,
}
Values
| Name | Remarks |
|---|---|
| Play | Animation plays with given params. |
| PlayTo | Animation plays with given params to given point. |
| Forward | Animation plays from current position forward. |
| Reverse | Animation plays from current position reverse. |
| Stop | Animation stops playing. |
| Pause | Animation stops playing. |
| None | Default state, should not be used. |