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Unreal Engine C++ API Reference > Runtime > UMG > Components > UWidgetInteractionComponent
- UActorComponent::OnComponentCreated()
- UWidgetInteractionComponent::OnComponentCreated()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/WidgetInteractionComponent.h |
Include | #include "Components/WidgetInteractionComponent.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/WidgetInteractionComponent.cpp |
virtual void OnComponentCreated&40;&41;
Remarks
Called when a component is created (not loaded). This can happen in the editor or during gameplay