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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UWidgetComponent
Syntax
UPROPERTY (EditAnywhere, Category=UserInterface,
Meta=(EditCondition="Space==EWidgetSpace::World", DisplayName="Use Invalidation"))
bool bUseInvalidationInWorldSpace
Remarks
Use the invalidation system to update this widget. Only valid in World space. In Screen space, the widget is updated by the viewport owners.