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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UWidgetComponent > API/Runtime/UMG/Components/UWidgetComponent/GetHitWidgetPath
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h |
| Include | #include "Components/WidgetComponent.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp |
TArray< FWidgetAndPointer > GetHitWidgetPath
&40;
FVector2D WidgetSpaceHitCoordinate,
bool bIgnoreEnabledStatus,
float CursorRadius
&41;
Remarks
Returns the list of widgets with their geometry and the cursor position transformed into this Widget space. The widget space is expressed as a Vector2D.