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Unreal Engine C++ API Reference > Runtime > UMG > Components > UWidget
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/Widget.h |
Include | #include "Components/Widget.h" |
virtual void SetLockedInDesigner
&40;
bool NewLockedInDesigner
&41;
Parameters
Name | Description |
---|---|
bLockedInDesigner | should this widget be locked |