Navigation
API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UWidget
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Getter, Setter,
BlueprintSetter="SetRenderTransformPivot", Category="Render Transform",
Meta=(DisplayName="Pivot"))
FVector2D RenderTransformPivot
Remarks
The render transform pivot controls the location about which transforms are applied. This value is a normalized coordinate about which things like rotations will occur.