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Unreal Engine C++ API Reference > Runtime > UMG > Components > UWidget
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/Widget.h |
Include | #include "Components/Widget.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/Widget.cpp |
bool HasKeyboardFocus&40;&41; const
Remarks
Checks to see if this widget currently has the keyboard focus True if this widget has keyboard focus