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Unreal Engine C++ API Reference > Runtime > UMG > Components > UWidget > GetOwningLocalPlayer
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/Widget.h |
Include | #include "Components/Widget.h" |
template<class T>
T &42; GetOwningLocalPlayer&40;&41; const
Remarks
Gets the local player associated with this UI cast to the template type. The owning local player. May be NULL if the cast fails.