Navigation
API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UWidget
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Components/Widget.h |
| Include | #include "Components/Widget.h" |
Syntax
class FGetBool
Remarks
Common Bindings - If you add any new common binding, you must provide a UPropertyBinding for it. all primitive binding in UMG goes through native binding evaluators to prevent thunking through the VM.