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Unreal Engine C++ API Reference > Runtime > UMG > Components > UTileView
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/TileView.h |
Include | #include "Components/TileView.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/TileView.cpp |
void SetEntryHeight
&40;
float NewHeight
&41;
Remarks
Sets the height of every tile entry