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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UTextBlock
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Components/TextBlock.h |
| Include | #include "Components/TextBlock.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Components/TextBlock.cpp |
FVector2D GetShadowOffset&40;&41; const
the offset that the text drop shadow should be drawn at.