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Unreal Engine C++ API Reference > Runtime > UMG > Components > USlider
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/Slider.h |
Include | #include "Components/Slider.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/Slider.cpp |
void SetIndentHandle
&40;
bool InValue
&41;
Remarks
Sets if the slidable area should be indented to fit the handle.