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Unreal Engine C++ API Reference > Runtime > UMG > Components
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UVisual
- UPanelSlot
- USafeZoneSlot
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/SafeZoneSlot.h |
Include | #include "Components/SafeZoneSlot.h" |
Syntax
class USafeZoneSlot : public UPanelSlot
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | BuildSlot
(
TSharedRef< SSafeZone > InSafeZone |
Builds the underlying slot for the slate button. |
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const EHorizontalAlignment | ||
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const FMargin & | GetPadding () |
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const FMargin & | ||
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const EVerticalAlignment | ||
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bool | IsTitleSafe () |
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void | SetHorizontalAlignment
(
EHorizontalAlignment InHAlign |
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void | SetIsTitleSafe
(
bool InIsTitleSafe |
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void | SetPadding
(
const FMargin& InPadding |
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void | SetSafeAreaScale
(
const FMargin& InSafeAreaScale |
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void | SetVerticalAlignment
(
EVerticalAlignment InVAlign |
Overridden from UPanelSlot
Type | Name | Description | |
---|---|---|---|
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void | Applies all properties to the live slot if possible. |
Overridden from UVisual
Type | Name | Description | |
---|---|---|---|
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void | ReleaseSlateResources
(
bool bReleaseChildren |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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bool | bIsTitleSafe | Direct access to bIsTitleSafe is deprecated. Please use the getter or setter. |
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TEnumAsByte< EHorizontalAlignment > | HAlign | Direct access to HAlign is deprecated. Please use the getter or setter. |
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FMargin | Padding | Direct access to Padding is deprecated. Please use the getter or setter. |
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FMargin | SafeAreaScale | Direct access to SafeAreaScale is deprecated. Please use the getter or setter. |
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TEnumAsByte< EVerticalAlignment > | VAlign | Direct access to VAlign is deprecated. Please use the getter or setter. |