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Deprecated * Direct access to Phase is deprecated. Please use the getter. Note that this property is only set at construction and is not modifiable at runtime.
Syntax
int32 Phase
Remarks
The Phase this widget will draw on.
If the Phase is 0, and the PhaseCount is 1, the widget will be drawn fresh every frame. If the Phase were 0, and the PhaseCount were 2, this retainer would draw a fresh frame every other frame. So in a 60Hz game, the UI would render at 30Hz.