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Unreal Engine C++ API Reference > Runtime > UMG > Components > UPanelWidget
- UWidget::ConnectEditorData()
- UPanelWidget::ConnectEditorData()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/PanelWidget.h |
Include | #include "Components/PanelWidget.h" |
virtual void ConnectEditorData&40;&41;
Remarks
Allows general fixups and connections only used at editor time.