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Unreal Engine C++ API Reference > Runtime > UMG > Components > UPanelSlot
- UPanelSlot::SynchronizeFromTemplate()
- UStackBoxSlot::SynchronizeFromTemplate()
- UHorizontalBoxSlot::SynchronizeFromTemplate()
- UVerticalBoxSlot::SynchronizeFromTemplate()
- UUniformGridSlot::SynchronizeFromTemplate()
- UCanvasPanelSlot::SynchronizeFromTemplate()
- UGridSlot::SynchronizeFromTemplate()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/PanelSlot.h |
Include | #include "Components/PanelSlot.h" |
virtual void SynchronizeFromTemplate
&40;
const UPanelSlot &42;const TemplateSlot
&41;
Remarks
Called by the designer when a design-time widget needs to have changes to its associated template synchronized.