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Unreal Engine C++ API Reference > Runtime > UMG > Components > UPanelSlot
- UPanelSlot::NudgeByDesigner()
- UStackBoxSlot::NudgeByDesigner()
- UHorizontalBoxSlot::NudgeByDesigner()
- UVerticalBoxSlot::NudgeByDesigner()
- UUniformGridSlot::NudgeByDesigner()
- UCanvasPanelSlot::NudgeByDesigner()
- UGridSlot::NudgeByDesigner()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/PanelSlot.h |
Include | #include "Components/PanelSlot.h" |
virtual bool NudgeByDesigner
&40;
const FVector2D & NudgeDirection,
const TOptional< int32 > & GridSnapSize
&41;
Remarks
Called by the designer to "nudge" a widget in a direction. Returns true if the nudge had any effect, false otherwise.