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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UListViewBase
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h |
Include | #include "Components/ListViewBase.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/ListViewBase.cpp |
void RegenerateAllEntries&40;&41;
Remarks
Full regeneration of all entries in the list. Note that the entry UWidget instances will not be destroyed, but they will be released and re-generated. In other words, entry widgets will not receive Destruct/Construct events. They will receive OnEntryReleased and IUserObjectListEntry implementations will receive OnListItemObjectSet.