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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UListViewBase
Syntax
UPROPERTY (EditAnywhere, BlueprintReadOnly, Category=ListEntries,
Meta=(DesignerRebuild, AllowPrivateAccess=true, MustImplement="/Script/UMG.UserListEntry"))
TSubclassOf< UUserWidget > EntryWidgetClass
Remarks
The type of widget to create for each entry displayed in the list.