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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UImage
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Components/Image.h |
| Include | #include "Components/Image.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Components/Image.cpp |
UFUNCTION (BlueprintCallable, Category="Appearance")
virtual void SetBrushFromTextureDynamic
(
UTexture2DDynamic * Texture,
bool bMatchSize
)
Remarks
Sets the Brush to the specified Dynamic Texture.
Parameters
| Name | Description |
|---|---|
| Texture | Dynamic Texture to use to set on Brush. |
| bMatchSize | If true, image will change its size to texture size. If false, texture will be stretched to image size. |