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Unreal Engine C++ API Reference > Runtime > UMG > Components > UImage
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/Image.h |
Include | #include "Components/Image.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/Image.cpp |
virtual void SetBrushFromAtlasInterface
&40;
TScriptInterface< ISlateTextureAtlasInterface > AtlasRegion,
bool bMatchSize
&41;
Remarks
Sets the Brush to the specified Atlas Region.
Parameters
Name | Description |
---|---|
AtlasRegion | Region of the Atlas to use to set on Brush. |
bMatchSize | If true, image will change its size to atlas region size. If false, atlas region will be stretched to image size. |