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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UEditableText
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h |
| Include | #include "Components/EditableText.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Components/EditableText.cpp |
UFUNCTION (BlueprintCallable, Category="Widget", Meta=(DisplayName="SetText (Editable Text)"))
void SetText
(
FText InText
)
Remarks
Directly sets the widget text. Warning: This will wipe any binding created for the Text property!
Parameters
| Name | Description |
|---|---|
| InText | The text to assign to the widget |