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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UDynamicEntryBoxBase
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Getter, Setter, BlueprintSetter="SetEntrySpacing",
Category=EntryLayout)
FVector2D EntrySpacing
Remarks
The padding to apply between entries in the box. Note horizontal boxes only use the X and vertical boxes only use Y. Value is also ignored for the first entry in the box. Wrap and Overlay types use both X and Y for spacing.