Navigation
API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UDynamicEntryBox > API/Runtime/UMG/Components/UDynamicEntryBox/Reset
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Components/DynamicEntryBox.h |
| Include | #include "Components/DynamicEntryBox.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Components/DynamicEntryBox.cpp |
UFUNCTION (BlueprintCallable, Category=DynamicEntryBox)
void Reset
(
bool bDeleteWidgets
)
Remarks
Clear out the box entries, optionally deleting the underlying Slate widgets entirely as well.