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Unreal Engine C++ API Reference > Runtime > UMG > Components > UComboBoxString
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/ComboBoxString.h |
Include | #include "Components/ComboBoxString.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/ComboBoxString.cpp |
void UpdateOrGenerateWidget
&40;
TSharedPtr< FString > Item
&41;
Remarks
Refresh ComboBoxContent with the correct widget/data when the selected option changes