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Unreal Engine C++ API Reference > Runtime > UMG > Components
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UVisual
- UWidget
- UComboBox
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/ComboBox.h |
Include | #include "Components/ComboBox.h" |
Syntax
class UComboBox : public UWidget
Remarks
The combobox allows you to display a list of options to the user in a dropdown menu for them to select one.
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bIsFocusable | |
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TArray< TObjectPtr< UObject > > | Items | The list of items to be displayed on the combobox. |
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TSharedPtr< SComboBox< UObject * > > | MyComboBox | |
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FGenerateWidgetForObject | OnGenerateWidgetEvent | Called when the widget is needed for the item. |
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FScrollBarStyle | ScrollBarStyle |
Constructors
Type | Name | Description | |
---|---|---|---|
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UComboBox
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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TSharedRef< SWidget > | HandleGenerateWidget
(
UObject* Item |
Overridden from UWidget
Type | Name | Description | |
---|---|---|---|
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const FText | Gets the palette category of the widget | |
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TSharedRef< SWidget > | Function implemented by all subclasses of UWidget is called when the underlying SWidget needs to be constructed. |
Overridden from UVisual
Type | Name | Description | |
---|---|---|---|
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void | ReleaseSlateResources
(
bool bReleaseChildren |