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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UCircularThrobber
- UWidget::SynchronizeProperties()
- UCircularThrobber::SynchronizeProperties()
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Components/CircularThrobber.h |
| Include | #include "Components/CircularThrobber.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Components/CircularThrobber.cpp |
virtual void SynchronizeProperties&40;&41;
Remarks
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.