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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UCircularThrobber
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Components/CircularThrobber.h |
| Include | #include "Components/CircularThrobber.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Components/CircularThrobber.cpp |
UFUNCTION (BlueprintCallable, Category="Appearance")
void SetNumberOfPieces
(
int32 InNumberOfPieces
)
Remarks
Sets how many pieces there are.