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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UCircularThrobber
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Getter, Setter, BlueprintSetter="SetRadius",
Category=Appearance, Meta=(EditCondition="bEnableRadius"))
float Radius
Remarks
The radius of the circle. If the throbber is a child of Canvas Panel, the 'Size to Content' option must be enabled in order to set Radius.