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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UCanvasPanelSlot
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Getter, Setter, BlueprintGetter="GetZOrder",
BlueprintSetter="SetZOrder", Category="Layout|Canvas Slot")
int32 ZOrder
Remarks
The order priority this widget is rendered in. Higher values are rendered last (and so they will appear to be on top).