Navigation
Unreal Engine C++ API Reference > Runtime > UMG > Components
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UVisual
- UPanelSlot
- UBorderSlot
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/BorderSlot.h |
Include | #include "Components/BorderSlot.h" |
Syntax
class UBorderSlot : public UPanelSlot
Remarks
The Slot for the UBorderSlot, contains the widget displayed in a border's single slot
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
UBorderSlot
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | BuildSlot
(
TSharedRef< SBorder > InBorder |
Builds the underlying slot for the slate border. |
![]() ![]() |
EHorizontalAlignment | ||
![]() ![]() |
FMargin | GetPadding () |
|
![]() ![]() |
EVerticalAlignment | ||
![]() |
void | SetHorizontalAlignment
(
EHorizontalAlignment InHorizontalAlignment |
|
![]() |
void | SetPadding
(
FMargin InPadding |
|
![]() |
void | SetVerticalAlignment
(
EVerticalAlignment InVerticalAlignment |
Overridden from UPanelSlot
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | Applies all properties to the live slot if possible. |
Overridden from UVisual
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | ReleaseSlateResources
(
bool bReleaseChildren |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
![]() |
TEnumAsByte< EHorizontalAlignment > | HorizontalAlignment | Direct access to HorizontalAlignment is deprecated. Please use the getter or setter. |
![]() |
FMargin | Padding | Direct access to Padding is deprecated. Please use the getter or setter. |
![]() |
TEnumAsByte< EVerticalAlignment > | VerticalAlignment | Direct access to VerticalAlignment is deprecated. Please use the getter or setter. |