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Unreal Engine C++ API Reference > Runtime > UMG > Components
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UVisual
- UPanelSlot
- UBackgroundBlurSlot
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h |
Include | #include "Components/BackgroundBlurSlot.h" |
Syntax
class UBackgroundBlurSlot : public UPanelSlot
Remarks
The Slot for the UBackgroundBlurSlot, contains the widget displayed in a BackgroundBlur's single slot
Constructors
Type | Name | Description | |
---|---|---|---|
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UBackgroundBlurSlot
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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void | BuildSlot
(
TSharedRef< SBackgroundBlur > InBackgroundBlur |
Builds the underlying slot for the slate BackgroundBlur. |
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EHorizontalAlignment | ||
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FMargin | GetPadding () |
|
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EVerticalAlignment | ||
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void | SetHorizontalAlignment
(
EHorizontalAlignment InHorizontalAlignment |
|
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void | SetPadding
(
FMargin InPadding |
|
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void | SetVerticalAlignment
(
EVerticalAlignment InVerticalAlignment |
Overridden from UPanelSlot
Type | Name | Description | |
---|---|---|---|
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void | Applies all properties to the live slot if possible. |
Overridden from UVisual
Type | Name | Description | |
---|---|---|---|
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void | ReleaseSlateResources
(
bool bReleaseChildren |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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TEnumAsByte< EHorizontalAlignment > | HorizontalAlignment | Direct access to HorizontalAlignment is deprecated. Please use the getter or setter. |
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FMargin | Padding | Direct access to Padding is deprecated. Please use the getter or setter. |
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TEnumAsByte< EVerticalAlignment > | VerticalAlignment | Direct access to VerticalAlignment is deprecated. Please use the getter or setter. |