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Unreal Engine C++ API Reference > Runtime > UMG > Components > UBackgroundBlur
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h |
Include | #include "Components/BackgroundBlur.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/BackgroundBlur.cpp |
virtual void SetBlurStrength
&40;
float InStrength
&41;