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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/INamedSlotInterface
- INamedSlotInterface::GetSlotNames()
- UExpandableArea::GetSlotNames()
- UUserWidget::GetSlotNames()
- UWidgetTree::GetSlotNames()
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Components/NamedSlotInterface.h |
| Include | #include "Components/NamedSlotInterface.h" |
void GetSlotNames
(
TArray< FName > & SlotNames
) const
Remarks
Gets the names for slots that we can store widgets into.