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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/FUMGViewportClient
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Components/Viewport.h |
| Include | #include "Components/Viewport.h" |
void SetLookAtLocation
(
const FVector & LookAt,
bool bRecalculateView
)
Remarks
Sets the look at location of the viewports camera for orbit *
Parameters
| Name | Description |
|---|---|
| LookAt | The new look at location |
| bRecalulateView | If true, will recalculate view location and rotation to look at the new point immediatley |