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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/FUMGViewportCameraTransform
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Components/Viewport.h |
| Include | #include "Components/Viewport.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Components/Viewport.cpp |
FMatrix ComputeOrbitMatrix() const
Remarks
Computes a matrix to use for viewport location and rotation when orbiting