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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Blueprint > API/Runtime/UMG/Blueprint/UWidgetTree
Syntax
TMap< FName, TObjectPtr< UWidget > > NamedSlotBindings
Remarks
Stores the widgets being assigned to named slots, these widgets will be slotted into the named slots of the user widget that owns this widget tree after the user widget is constructed. This is how we store the template content in order to have named slot inheritance, and merging widget trees.