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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Blueprint > API/Runtime/UMG/Blueprint/UWidgetTree
- INamedSlotInterface::GetContentForSlot()
- UWidgetTree::GetContentForSlot()
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Blueprint/WidgetTree.h |
| Include | #include "Blueprint/WidgetTree.h" |
| Source | /Engine/Source/Runtime/UMG/Private/WidgetTree.cpp |
virtual UWidget * GetContentForSlot
(
FName SlotName
) const
Remarks
Gets the widget for a given slot by name, will return nullptr if no widget is in the slot.