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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Blueprint > API/Runtime/UMG/Blueprint/UWidgetLayoutLibrary
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Blueprint/WidgetLayoutLibrary.h |
| Include | #include "Blueprint/WidgetLayoutLibrary.h" |
| Source | /Engine/Source/Runtime/UMG/Private/WidgetLayoutLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Viewport")
static FVector2D GetMousePositionOnPlatform()
Remarks
Gets the platform's mouse cursor position. This is the 'absolute' desktop location of the mouse.