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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Blueprint > API/Runtime/UMG/Blueprint/UWidgetBlueprintLibrary
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintLibrary.h |
| Include | #include "Blueprint/WidgetBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/UMG/Private/WidgetBlueprintLibrary.cpp |
static void GetSafeZonePadding
&40;
UObject &42; WorldContextObject,
FVector4 & SafePadding,
FVector2D & SafePaddingScale,
FVector4 & SpillOverPadding
&41;
Remarks
Gets the amount of padding that needs to be added when accounting for the safe zone on TVs.