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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Blueprint > API/Runtime/UMG/Blueprint/UUserWidget
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
| Include | #include "Blueprint/UserWidget.h" |
| Source | /Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
UUMGSequencePlayer &42; PlayAnimationTimeRange
&40;
UWidgetAnimation &42; InAnimation,
float StartAtTime,
float EndAtTime,
int32 NumLoopsToPlay,
EUMGSequencePlayMode::Type PlayMode,
float PlaybackSpeed,
bool bRestoreState
&41;
Remarks
Plays an animation in this widget a specified number of times stopping at a specified time
Parameters
| Name | Description |
|---|---|
| InAnimation | The animation to play |
| StartAtTime | The time in the animation from which to start playing, relative to the start position. For looped animations, this will only affect the first playback of the animation. |
| EndAtTime | The absolute time in the animation where to stop, this is only considered in the last loop. |
| NumLoopsToPlay | The number of times to loop this animation (0 to loop indefinitely) |
| PlayMode | Specifies the playback mode |
| PlaybackSpeed | The speed at which the animation should play |
| bRestoreState | Restores widgets to their pre-animated state when the animation stops |