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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Blueprint > API/Runtime/UMG/Blueprint/UUserWidget
- UObject::IsAsset()
- UUserWidget::IsAsset()
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
| Include | #include "Blueprint/UserWidget.h" |
| Source | /Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
virtual bool IsAsset&40;&41; const
Remarks
Returns true if this object is considered an asset.