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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Blueprint > API/Runtime/UMG/Blueprint/UUserWidget
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
| Include | #include "Blueprint/UserWidget.h" |
template<class TPlayerState>
TPlayerState * GetOwningPlayerState
(
bool bChecked
) const
Remarks
Get the owning player's PlayerState. const APlayerState*